0.4.0 Development Update 4


Much of the recent development work has centered around Castle Helmsworth. Building the environments, various characters, posing scenes and rendering. These scenes will provide a climatic end to the next release as you will be hopefully rescuing Branson’s family that is being held captive.

Below is an image of the full environment for the lower level of the castle which contains the storerooms, holding cells, a large, vaulted room that serves as the guard barracks and then stairways up the next level.


In the previous release 0.3.1 if you avoided the encounter while on the road to Castle Helmsworth on either Damerek or Branson’s path you would instead find a place to set up camp for the night that evening. I have been working on finishing all the needed renders for those scenes and ensuring that events that might occur during the campsite scene are considered for the next release during certain dialogue and story events.

I am working with a few translators to help expand the story from just English. Spanish and Brazilian Portuguese will be added as languages to select when playing the game. While the script is being translated by others, I have been working on redoing all the image buttons that are used for the main menu and new Gallery system. This way all images that have text on them will have a matching graphic in any official language.

 

Below are some images of upcoming content.




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I dont care how much time it takes, i love the potential of this game. This visual novel is like the affter the inferno, keep going